INDEPENDENT PLAYER GUIDEReadable facts. Better choices.
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Items & vitamins

Find the right item for your run. Compare effects, rarity and carry limits.

144 items & vitamins126 catalog items17 vitamins22 unlockable items
Search & filters
144 items
Battle item

Adamant Orb

Legendary

+15% damage. When you take a hit you stop time: nearby enemies freeze in place for 3 s (every 20 s).

DamageStatus
Carry limit / run
1
Availability
Unlockable
Battle item

Adrenaline Orb

Uncommon

When hit: +20% speed and +12% attack speed for 3 s.

Attack speedMovement
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Air Balloon

Uncommon

+1 extra jump and +15% jump height.

Movement
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Amulet Coin

Common

+20% PokéDollars.

Economy
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Assault Vest

Rare

+12 armor and +12% max HP.

ArmorHP
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Awakening

Uncommon

Your hits have a 2.5% chance to put the enemy to sleep, and sleeping enemies can keep sleeping when hit.

Status
Carry limit / run
3
Availability
Unlockable
Battle item

Berry Juice

Common

Every KO has a 5% chance to heal you for 2% of your max HP.

HPHealing
Carry limit / run
8
Availability
Poké Ball pool
Battle item

Bicycle

Rare

+6% speed. You gain +1% damage for every 2% extra speed (up to +35%).

DamageMovement
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Big Nugget

Common

Poké Balls cost 8% less (up to -40%) and +5% PokéDollars.

Economy
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Big Root

Uncommon

+3% lifesteal and +15% healing.

Healing
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Binding Band

Uncommon

+20% damage to stunned, rooted, paralyzed, frozen or sleeping enemies.

DamageStatus
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Black Belt

Common

+30% Fighting-type move damage and +3% total damage.

DamageFighting
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Black Glasses

Common

+30% Dark-type move damage and +3% total damage.

DamageDark
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Black Sludge

Rare

+2 regeneration and +20% status damage (burns and poisons). Your poisons last 25% longer.

DamageHealingStatus
Carry limit / run
10
Availability
Unlockable
Battle item

Bright Powder

Common

+4% evasion.

Evasion
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Burn Heal

Uncommon

+5% status damage. Twice a second, burning enemies near you spread their burn to an unburned neighbour (within 2.5 m) at 70% of its strength: up to 7 spreads each time (+3 per extra unit).

DamageStatus
Carry limit / run
3
Availability
Poké Ball pool
Vitamin

Calcium

Vitamin

+12% Special damage. Affects: Ember.

DamageSpecial
Record
Observed in a run

Also searchable: Special Attack Vitamin

Vitamin

Carbos

Vitamin

+7% movement speed.

Movement
Record
Observed in a run
Battle item

Cell Battery

Rare

+1.5% attack speed for every 10 KOs of streak (up to +25%).

Attack speed
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Charcoal

Common

+30% Fire-type move damage and +3% total damage.

DamageFire
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Choice Band

Rare

+35% physical damage, -8% attack speed.

Attack speedDamagePhysical
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Choice Scarf

Rare

+20% speed and +10% attack speed.

Attack speedMovement
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Choice Specs

Rare

+35% special damage, -8% attack speed.

Attack speedDamageSpecial
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Cleanse Tag

Common

+15% damage to elites, Alphas and bosses.

Damage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Coin Case

Rare

+10% PokéDollars. You gain +1% damage for every 300 ₽ you spend in the run (up to +30%).

DamageEconomy
Carry limit / run
1
Availability
Unlockable
Battle item

Comet Shard

Epic

+40% PokéDollars and +30 luck.

EconomyLuck
Carry limit / run
10
Availability
Poké Ball pool
Vitamin

Cursed Incense

Vitamin

+12% more and stronger enemies; +6% experience and +6% Pokédollars per level.

EconomyExperience
Record
Observed in a run
Battle item

Dawn Stone

Legendary

+30% to all damage and +20% attack speed.

Attack speedDamage
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Dowsing Machine

Rare

From the next zone on, each zone brings 1 more Unown altar and 2 more Poké Balls.

Support
Carry limit / run
2
Availability
Unlockable
Battle item

Dragon Fang

Common

+30% Dragon-type move damage and +3% total damage.

DamageDragon
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Dusk Stone

Epic

+40% crit damage and +8% crit.

CriticalDamage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Electirizer

Epic

Every 2.5 s lightning strikes 3 nearby enemies and may paralyze them (+1 bolt per unit).

ProjectilesStatus
Carry limit / run
3
Availability
Poké Ball pool
Vitamin

Escape Rope

Vitamin

+1.2 pickup range.

Pickup
Record
Observed in a run
Vitamin

Ether

Vitamin

+8% attack speed.

Attack speed
Record
Observed in a run
Battle item

Eviolite

Rare

If you can still evolve: +50% armor and +25% HP.

ArmorHP
Carry limit / run
1
Availability
Poké Ball pool
Vitamin

Exp. Candy

Vitamin

+10% experience.

Experience
Record
Observed in a run
Battle item

Exp. Share

Rare

+25% experience and +2 pickup range.

ExperiencePickup
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Expert Belt

Rare

+30% damage with super effective attacks.

Damage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Fairy Feather

Common

+30% Fairy-type move damage and +3% total damage.

DamageFairy
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Fire Stone

Epic

Burning enemies have a 50% chance to explode when they faint: special Fire damage in a 3.5 m radius that grows with your level and with each extra unit, with a 50% chance to burn those hit.

AreaDamageFireSpecialStatus
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Flame Orb

Uncommon

Your hits have a 5% chance to burn and +10% status damage.

DamageStatus
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Focus Band

Rare

15% chance to survive a lethal hit with 1 HP (once every 20 s).

HP
Carry limit / run
4
Availability
Unlockable
Battle item

Focus Sash

Epic

You survive a lethal hit once per phase.

Carry limit / run
1
Availability
Unlockable
Battle item

Fresh Water

Rare

+5% healing received. Healing that overflows at full HP is stored (up to 40% of your max HP) and every 1.5 s fires as a water jet at the nearest enemy within 14 m: special Water damage (more the more you stored) that leaves it wet.

DamageHPHealingSpecialStatusWater
Carry limit / run
3
Availability
Unlockable
Support tool

Friend Ball

Support tool

The observed Alpha prompt uses a Friend Ball for companionship during this run. Press E near the defeated Alpha; cost and successful recruitment are not established.

EconomyRecruitment
Record
Observed in a run
Battle item

Full Heal

Rare

+6% damage for each different status the enemy has (up to +30%).

DamageStatus
Carry limit / run
3
Availability
Unlockable
Battle item

Gold Teeth

Uncommon

Meowth, his refreshes and the slot machine charge you 8% less (up to -24%).

Economy
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Grip Claw

Common

Your hits have a 4% chance to root the enemy.

Status
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Griseous Orb

Epic

Every defeated enemy has a 12% chance to leave a shadow that bursts instantly and curses those around it.

Status
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Guard Spec.

Rare

Every 14 s it fully shields you from the next hit.

Armor
Carry limit / run
2
Availability
Unlockable
Battle item

Hard Stone

Common

+30% Rock-type move damage and +3% total damage.

DamageRock
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Honey

Common

+1.5 pickup range.

Pickup
Carry limit / run
10
Availability
Poké Ball pool
Vitamin

HP Up

Vitamin

+18 maximum HP.

HP
Record
Observed in a run

Also searchable: HP Vitamin

Battle item

Ice Heal

Uncommon

Hitting a frozen enemy breaks the ice: +60% damage and shards that chill those around it.

DamageStatus
Carry limit / run
3
Availability
Unlockable
Battle item

Ice Stone

Epic

+10% status chance. Frozen or chilled enemies burst into ice shards when they faint: special Ice damage in a 3.2 m radius that grows with your level and with each extra unit, chilling everyone it hits.

AreaDamageIceSpecialStatus
Carry limit / run
3
Availability
Unlockable
Vitamin

Iron

Vitamin

+6 armor.

Armor
Record
Observed in a run

Also searchable: Defense Vitamin

Battle item

Iron Ball

Rare

+8 armor and -7% speed. When you land from a jump you cause a seismic wave that grows with your armor.

ArmorMovement
Carry limit / run
3
Availability
Unlockable
Battle item

King’s Rock

Rare

+6% chance to flinch (stun).

CriticalStatus
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Lax Incense

Common

+5 armor.

Armor
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Leaf Stone

Epic

Each KO has a 10% chance to release a leaf whirlwind: physical Grass damage in a 3.5 m radius that grows with your level and with each extra unit (no status), and heals you 1% HP.

AreaDamageGrassHPHealingPhysical
Carry limit / run
3
Availability
Unlockable
Battle item

Leek

Rare

3% chance for a hit to deal ×8 damage: Bonk!

Damage
Carry limit / run
4
Availability
Poké Ball pool
Battle item

Leftovers

Uncommon

+1.2 HP regen per second.

HPHealing
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Lemonade

Uncommon

Your support Alphas deal 25% more damage and attack 15% faster.

Attack speedDamageSupport
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Life Orb

Rare

+30% total damage, but -10% max HP.

DamageHP
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Light Clay

Uncommon

+20% move and status duration.

Status
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Lucky Egg

Uncommon

+15% experience.

Experience
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Lucky Punch

Common

+10 luck and +3% crit.

CriticalLuck
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Lum Berry

Rare

Every 30 s, if you're hurt, you heal 12% of HP. +10% healing received.

HPHealing
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Lustrous Orb

Legendary

+20% area and +1 projectile. Every 8 s you open a rift that pulls in nearby enemies and then explodes.

AreaProjectiles
Carry limit / run
1
Availability
Poké Ball pool
Battle item

Macho Brace

Rare

+50% experience, -10% speed.

ExperienceMovement
Carry limit / run
3
Availability
Unlockable
Battle item

Magnet

Common

+30% Electric-type move damage and +3% total damage.

DamageElectric
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Master Ball

Legendary

+25% damage to everything. Guarantees capture in Wild Encounters.

Damage
Carry limit / run
1
Availability
Poké Ball pool
Battle item

Max Elixir

Epic

+20% attack speed.

Attack speed
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Max Ether

Epic

Your vitamins can level up 2 more times (up to 12).

Carry limit / run
1
Availability
Poké Ball pool
Vitamin

Max Potion

Vitamin

+2% life steal.

Healing
Record
Observed in a run
Battle item

Max Revive

Legendary

You revive once with 60% HP.

HPHealing
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Metal Coat

Common

+30% Steel-type move damage and +3% total damage.

DamageSteel
Carry limit / run
Not shown
Availability
Poké Ball pool
Battle item

Metal Powder

Uncommon

If you stand still for a moment: +30% armor and +8% attack speed until you move.

ArmorAttack speed
Carry limit / run
3
Availability
Unlockable
Battle item

Metronome

Uncommon

You gain damage while you take no hits (up to +40%).

Damage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Miracle Seed

Common

+30% Grass-type move damage and +3% total damage.

DamageGrass
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Moon Stone

Legendary

+2 projectiles and +25% area.

AreaProjectiles
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Muscle Band

Uncommon

+15% physical damage.

DamagePhysical
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Mystic Water

Common

+30% Water-type move damage and +3% total damage.

DamageWater
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Never-Melt Ice

Common

+30% Ice-type move damage and +3% total damage.

DamageIce
Carry limit / run
10
Availability
Poké Ball pool
Vitamin

Nugget

Vitamin

+15% Pokédollars.

Economy
Record
Observed in a run
Battle item

Old Rod

Uncommon

Every 9 s you fish: a Magikarp leaps onto an enemy and soaks it. Sometimes a Gyarados bites...

Status
Carry limit / run
3
Availability
Unlockable
Battle item

Oran Berry

Common

+15 max HP.

HP
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Poison Barb

Common

+30% Poison-type move damage and +3% total damage.

DamagePoison
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Poké Doll

Rare

The passives of your support Alphas are 50% stronger.

Support
Carry limit / run
2
Availability
Unlockable
Battle item

Poké Flute

Legendary

Your Ultimate charges 25% faster. On cast, all your moves recharge and you gain +30% attack speed for 6 s.

Attack speedUltimate
Carry limit / run
1
Availability
Poké Ball pool
Battle item

Potion

Common

+0.6 HP regen per second.

HPHealing
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Power Herb

Uncommon

+30% status damage: that of burns and poisons.

DamageStatus
Carry limit / run
10
Availability
Poké Ball pool
Battle item

PP Max

Epic

+1 projectile to all moves.

Projectiles
Carry limit / run
10
Availability
Poké Ball pool
Vitamin

PP Up

Vitamin

+0.5 projectiles (+1 every 2 levels). Affects: Ember, Fire Spin.

Projectiles
Record
Observed in a run
Battle item

Protector

Epic

+20 armor, +15% max HP and +40 thorns, but -5% speed.

ArmorHPMovement
Carry limit / run
3
Availability
Poké Ball pool
Vitamin

Protein

Vitamin

+12% Physical damage. Displayed maximum: 10. The offer warns that none of the current moves use this bonus.

DamagePhysical
Record
Observed in a run
Battle item

Quick Claw

Uncommon

+10% attack speed.

Attack speed
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Quick Powder

Common

+7% movement speed.

Movement
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Rage Candy Bar

Epic

The less HP you have left, the more damage: up to +60% at 25% HP or less. -25% healing received.

DamageHPHealing
Carry limit / run
1
Availability
Poké Ball pool
Battle item

Rainbow Wing

Legendary

+15% healing received. Once per zone, when you faint you rise again in flames with 50% HP and 3 s of invulnerability, scorching everything around you: Fire damage that burns and knocks back.

DamageFireHPHealingStatus
Carry limit / run
1
Availability
Poké Ball pool
Battle item

Rare Candy

Legendary

You gain 2 levels instantly and +5% damage.

DamageExperience
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Razor Claw

Uncommon

+30% crit damage.

CriticalDamage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Razor Fang

Rare

You instantly finish off enemies (not bosses) below 8% HP (+4% per extra unit).

HP
Carry limit / run
4
Availability
Poké Ball pool
Battle item

Reaper Cloth

Epic

Every 100 KOs in the run: +1% damage (up to +30%).

Damage
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Repel

Uncommon

-8% enemies and +6% speed. For when the horde closes in.

Movement
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Revive

Epic

You revive once with 35% HP.

HPHealing
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Rocky Helmet

Uncommon

Enemies that touch you take 25 damage (thorns).

ArmorDamage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

S.S. Ticket

Epic

+1 slot for support Alphas this run.

Support
Carry limit / run
1
Availability
Poké Ball pool
Battle item

Scope Lens

Common

+6% crit chance.

Critical
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Secret Key

Uncommon

Unown altars charge 30% faster and drain half as fast when you leave.

Support
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Sharp Beak

Common

+30% Flying-type move damage and +3% total damage.

DamageFlying
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Shed Shell

Rare

You are invulnerable during the first part of a slide, and it recharges 10% faster.

Movement
Carry limit / run
1
Availability
Unlockable
Battle item

Shell Bell

Uncommon

You recover 0.8% of the damage you deal.

DamageHealing
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Shiny Stone

Epic

+15% total damage and +15% area.

AreaDamage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Silk Scarf

Common

+30% Normal-type move damage and +3% total damage.

DamageNormal
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Silph Scope

Epic

Every 6 s it marks the strongest nearby enemy: it takes 40% more damage from everything. If it falls, another is marked right away.

Damage
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Silver Powder

Common

+30% Bug-type move damage and +3% total damage.

BugDamage
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Silver Wing

Legendary

+1 extra jump and +12% speed. Every 5 s a gust of wind hits and pushes away the enemies around you.

Movement
Carry limit / run
1
Availability
Unlockable
Battle item

Sitrus Berry

Uncommon

+10 max HP. When you drop below 30% HP you recover 35% (every 45 s).

HPHealing
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Smoke Ball

Uncommon

When hit: 25% chance to turn invisible for 1.5 s. +3% evasion.

Evasion
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Smooth Rock

Uncommon

+1 bounce to basic projectiles (Projectile and Burst) and +10% projectile speed.

Projectiles
Carry limit / run
3
Availability
Poké Ball pool
Battle item

Snowball

Uncommon

Your hits have a 6% chance to chill (three chills freeze) and +3 armor.

ArmorStatus
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Soda Pop

Common

Sliding bursts a wave of bubbles around you that damages and soaks.

DamageMovementStatus
Carry limit / run
5
Availability
Unlockable
Battle item

Soft Sand

Common

+30% Ground-type move damage and +3% total damage.

DamageGround
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Soothe Bell

Common

+15% healing received and +0.3 regen.

Healing
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Soul Dew

Legendary

+20% special damage and +15% area. Your Ultimate charges 40% faster.

AreaDamageSpecialUltimate
Carry limit / run
1
Availability
Poké Ball pool
Battle item

Spell Tag

Common

+30% Ghost-type move damage and +3% total damage.

DamageGhost
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Star Piece

Rare

+20 luck: better rarities and more loot.

EconomyLuck
Carry limit / run
10
Availability
Poké Ball pool
Vitamin

Stardust

Vitamin

+10% effect area. Affects: Fire Spin, Flamethrower.

Area
Record
Observed in a run

Also searchable: Star Sand

Battle item

Sun Stone

Legendary

+10% damage. Every 6 s a solar beam strikes the strongest nearby enemy: a huge Fire explosion that burns.

DamageStatus
Carry limit / run
2
Availability
Unlockable
Vitamin

Super Potion

Vitamin

+0.7 HP regeneration. Displayed maximum: 10.

HPHealing
Record
Observed in a run
Battle item

Thick Club

Epic

Your physical damage rises 1% for every 2 armor (up to +50%).

ArmorDamagePhysical
Carry limit / run
2
Availability
Poké Ball pool
Battle item

Thunder Stone

Epic

+4% crit chance. Your critical hits call a bolt to another enemy within 8 m (at most 5 per second): special Electric damage that grows with your level and with each extra unit, with a 30% chance to paralyze.

CriticalDamageElectricProjectilesSpecialStatus
Carry limit / run
5
Availability
Poké Ball pool
Battle item

TM Case

Legendary

Your moves can go up 2 more levels (up to 10) and fusions 1 more star (up to ★6).

Carry limit / run
1
Availability
Poké Ball pool
Battle item

Toxic Orb

Uncommon

Your hits have a 6% chance to poison and +10% status chance.

Status
Carry limit / run
5
Availability
Poké Ball pool
Battle item

Twisted Spoon

Common

+30% Psychic-type move damage and +3% total damage.

DamagePsychic
Carry limit / run
10
Availability
Poké Ball pool
Battle item

White Flute

Uncommon

+12% enemies, but +10% experience and +5 luck.

ExperienceLuck
Carry limit / run
5
Availability
Poké Ball pool
Battle item

White Herb

Uncommon

+25% status condition chance.

Status
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Wide Lens

Common

+10% move area.

Area
Carry limit / run
10
Availability
Poké Ball pool
Battle item

Wise Glasses

Uncommon

+15% special damage.

DamageSpecial
Carry limit / run
10
Availability
Poké Ball pool
Vitamin

X Defense

Vitamin

+4% evasion.

Evasion
Record
Observed in a run
Vitamin

X Speed

Vitamin

+14% projectile speed. Affects: Ember.

Projectiles
Record
Observed in a run
Vitamin

Zinc

Vitamin

+17.4 regenerating shield.

ArmorHealing
Record
Observed in a run

Also searchable: Special Defense Vitamin

Battle item

Zoom Lens

Common

+15% projectile speed and +3% crit.

CriticalProjectiles
Carry limit / run
10
Availability
Poké Ball pool