INDEPENDENT PLAYER GUIDEReadable facts. Better choices.
No. 063 · Uncommon

Abra

Psychic companion with ground-hazard immunity and projectile and area damage reduction from Magic Guard.

Move kit

Starter · Special

Confusion

Psychic · Projectile

Fires projectiles at the closest enemy. Can cause confused.

Damage
29.1
Cooldown
0.9 s
Reach
19.2 m
Status
Confused 16%
Lv. 2 · Special

Psybeam

Psychic · Bolt

Fires a continuous beam that pierces everything. Can cause confused.

Damage
16.7
Cooldown
2 s
Reach
14 m
Status
Confused 16%
Lv. 4 · Special

Psychic

Psychic · Shockwave

Releases a wave that hits everything around you. Can cause confused.

Damage
57.6
Cooldown
2.4 s
Radius
6.5 m
Status
Confused 12%
Lv. 7 · Special

Future Sight

Psychic · Meteor

Summons a devastating meteor after a moment. Can cause confused.

Damage
131
Cooldown
4 s
Radius
4.2 m
Status
Confused 12%

Evolution

  1. AbraStage 1
  2. Stage 2Lv. 24Stage 2
  3. Stage 3Lv. 42Stage 3

Ultimates

Listed ultimate entries; availability for each form remains unconfirmed.

Multi-Teleport

You teleport five times next to the enemies and a psychic wave bursts each time.

Twisted Spoon

A giant spoon bends over you: everything within 15 m freezes for 1 s and is then slammed into the ground.

Absolute Future Sight

Two spoons, everything within 16 m freezes in place and sixteen Future Sight columns fall on the enemies.

In a run

Recorded run values may include save or Lab bonuses; these are separate from base stats.

Max HP
92
Armor
9
Evasion
5%
Speed
x1.13
Physical damage
x1.01
Special damage
x1.51
Regeneration
0.4/s
Crit chance
5%

Overview

Immune to damage from the ground (lava, fire pools, cracks, spore clouds). -30% damage from projectiles and area attacks. Its move kit is Confusion, Psybeam, Psychic, Future Sight.