Confusion
Psychic · Projectile
Fires projectiles at the closest enemy. Can cause confused.
- Damage
- 29.1
- Cooldown
- 0.9 s
- Reach
- 19.2 m
- Status
- Confused 16%
Psychic companion with ground-hazard immunity and projectile and area damage reduction from Magic Guard.
Psychic · Projectile
Fires projectiles at the closest enemy. Can cause confused.
Psychic · Bolt
Fires a continuous beam that pierces everything. Can cause confused.
Psychic · Shockwave
Releases a wave that hits everything around you. Can cause confused.
Psychic · Meteor
Summons a devastating meteor after a moment. Can cause confused.
Lv. 24Stage 2
Lv. 42Stage 3Listed ultimate entries; availability for each form remains unconfirmed.
You teleport five times next to the enemies and a psychic wave bursts each time.
A giant spoon bends over you: everything within 15 m freezes for 1 s and is then slammed into the ground.
Two spoons, everything within 16 m freezes in place and sixteen Future Sight columns fall on the enemies.
Recorded run values may include save or Lab bonuses; these are separate from base stats.
Immune to damage from the ground (lava, fire pools, cracks, spore clouds). -30% damage from projectiles and area attacks. Its move kit is Confusion, Psybeam, Psychic, Future Sight.